This hands-on activity is a kinesthetic game illustrating the dynamics of the carbon cycle. Acting as carbon atoms, students travel from one carbon reservoir to another; at each reservoir they determine, by rolling dice, how long they stay in the reservoir or how likely it is that they will move to another carbon reservoir.
This activity develops student understanding of the relationship of weather and climate. Students use interview techniques to explore perceptions about local climate change among long-time residents of their community. Students then compare the results of their interviews to long term local temperature and precipitation records.
This video features University of Wisconsin-Madison researcher John Magnuson, who studies the ecology of freshwater systems. He explains the difference between weather and climate using data on ice cover from Lake Mendota in Madison, WI. Analysis of the data indicates a long-term trend that can be connected to climate change.
This video addresses two ways in which black carbon contributes to global warming - when in the atmosphere, it absorbs sunlight and generates heat, warming the air; when deposited on snow and ice, it changes the albedo of the surface. The video is effective in communicating about a problem frequently underrepresented in discussions of climate change and also public health.
The purpose of this activity is to identify global patterns and connections in environmental data contained in the GLOBE Earth Systems Poster, to connect observations made within the Earth Systems Poster to data and information at the National Snow and Ice Data Center, and to understand the connections between solar energy and changes at the poles, including feedback related to albedo.
This static visualization from Global Warming Art depicts the chemical characteristics of eight greenhouse gas molecules - carbon dioxide (CO2), methane (CH4), nitrous oxide (N2O), water (H2O), ozone (O3), sulfur hexafluoride (SF6), dichlorodifluoromethane (CFC-12), and trichlorofluoromethane (CFC-11).
This Flash-based simulation explores the relationship between carbon emissions and atmospheric carbon dioxide using two main displays: (1) graphs that show the level of human-generated CO2 emissions, CO2 removals, and the level of CO2 in the atmosphere, and (2) a bathtub animation that shows the same information as the graphs. The bathtub simulation illustrates the challenges of reducing greenhouse gas concentrations in the atmosphere.
This three-part, hands-on investigation explores how sunlight's angle of incidence at Earth's surface impacts the amount of solar radiation received in a given area. The activity is supported by PowerPoint slides and background information.
C-Learn is a simplified version of the C-ROADS simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.