This board game, designed for middle school students, introduces the concepts of energy use in our lives and the real impact that personal choices can have on our energy consumption, energy bills, and fuel supply.
This activity introduces students to global climate patterns by having each student collect information about the climate in a particular region of the globe. After collecting information, students share data through posters in class and consider factors that lead to differences in climate in different parts of the world. Finally, students synthesize the information to see how climate varies around the world.
This video segment depicts how climate change is impacting the migration of Canada's barren-ground caribou. Changes in the plant community and tree lines will change the prime habitat for some herds of caribou. Caribou are faced with adapting to these barrens shrinking, often with serious consequences.
In this lab activity, students use a chemical indicator (bromothymol blue) to detect the presence of carbon dioxide in animal and plant respiration and in the burning of fossil fuels and its absence in the products of plant photosynthesis. After completing the five parts of this activity, students compare the colors of the chemical indicator in each part and interpret the results in terms of the qualitative importance of carbon sinks and sources.
This video discusses the differences between climate and weather by defining and presenting examples of each. When presenting examples of weather, the video focuses on severe events and how meteorologists predict and study the weather using measurement, satellites, and radar. The climate focus is primarily on an overview of climate zones.
This lesson focuses on the importance of ocean exploration as a way to learn how to capture, control, and distribute renewable ocean energy resources. Students begin by identifying ways the ocean can generate energy and then research one ocean energy source using the Internet. Finally, students build a Micro-Hydro Electric Generator.