This in-depth interactive slideshow about how climate models work is embedded with a lot of background information. It also describes some of the projected climate change impacts to key sectors such as water, ecosystems, food, coasts, health. (scroll down page for interactive)

This lesson plan has students working in small groups to research the Mountain Pine Beetle in Colorado and other inter-mountain Western states. Students identify the factors that control pine beetle population and research how warmer winters and decreasing spring snowpack allow the population of pine beetles to expand.

In this interactive, students explore, at their own pace, how global climate change may affect health issues. Issues include airborne diseases, developmental disorders, mental health disorders, vector-borne diseases and waterborne diseases.

This animation depicts global surface warming as simulated by NCAR's Community Climate System Model (CCSM) Version 3. It shows the temperature anomalies relative to the end of the 19th century (1870-1899), both over the entire globe and as a global average. The model shows the temporary cooling effects during the 5 major volcanic eruptions of this time period, and then the model's estimates of warming under the different scenarios taken from the fourth IPCC report.

Two simple experiments/demonstrations show the role of plants in mitigating the acidification caused when CO2 is dissolved in water.

Activity is a Project BudBurst/National Ecological Observatory Network (NEON) exploration of eco-climactic domains, as defined by NEON, by investigating characteristics of a specific domain and studying two representative plants in that domain.

This video from NASA features scientists who describe the role of salt in the oceans and global oceanic circulation, especially the effect of salinity on the density of water and its global circulation, with reference to global climate change.

In this activity students download satellite images displaying land surface temperature, snow cover, and reflected short wave radiation data from the NASA Earth Observation (NEO) Web site. They then explore and animate these images using the free tool ImageJ and utilize the Web-based analysis tools built into NEO to observe, graph, and analyze the relationships among these three variables.

This interactive diagram from the National Academy of Sciences shows how we rely on a variety of primary energy sources (solar, nuclear, hydro, wind, geothermal, natural gas, coal, biomass, oil) to supply energy to four end-use sectors (residential, commercial, industrial, and transportation). It also focuses on lost or degraded energy.

CEO2 is a role-playing game that helps students explore different business strategies in order to maximize profit, significantly cut CO2 emissions, and develop low-carbon products by 2030.