Carbon City Zero World Edition Game
Sam Illingworth, Paul Wake, North American Association for Environmental Education
In this interactive game, players develop a sustainable city by greening transport, transforming industries, getting citizens on board, and showing world leaders how it's done. Players will need to bring together governments, industries, and the public to bring carbon levels to zero before it's too late.
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In order to put the game together, teachers need time to print out the cards, paste them together, cut them out, and organize them into decks. If a teacher wants to do this for the whole class, students could be involved in this process so a game is made for each group. 4 people per game is recommended, but players can play with a partner to have 8 people per game. It may be helpful to model the gameplay before the start. This game is an engaging and interesting way to introduce a pathway to net carbon. It will likely be a good starting place for class discussions about the topic. This would be a fun game to have on hand in the classroom, but teachers should note it will take some work to make this part of a full lesson. The game requires background knowledge around net-zero carbon, renewable energies, policy decision process, and educators may want to introduce these concepts before playing the game. Cards can also be given to groups of students to have them research what is on the card, create a poster, and share that information with the class. This activity would not involve playing the game, but the game could be played a different day.